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Dice of Destiny

2024-09-01

In the dimly lit basement of Tony’s house, the air was thick with the smell of old pizza and a faint hint of Cheetos dust. The worn-out carpet, covered in scattered dice and rulebooks, had seen better days. At the center of this chaotic haven sat four friends, hunched over a table cluttered with character sheets and miniatures.

“Alright, team,” Tony declared, rolling a twenty-sided die with more enthusiasm than accuracy. “We’re up against the Dark Lord’s minions. Remember, the fate of the kingdom hinges on our choices!”

Tony, the self-proclaimed Dungeon Master, was in his element—practically radiating geek energy. He wore a vintage D&D t-shirt and a pair of glasses that slid down his nose every time he looked up from the table. His knack for over-the-top narration and the occasional bad pun made him both the best and worst Dungeon Master you could have.

To his left was Sarah, the group's resident perfectionist and aspiring novelist. Her character, Elara the Elven Sorceress, was a far cry from her real-life persona: a perpetually frazzled woman whose “magical” moments usually involved spilling coffee or losing her phone. Today, she wore a “Bookworm’s Club” hoodie and was scribbling furiously in a notebook, which Tony suspected was more about plot ideas than actual gameplay.

“Wait a minute,” Sarah interjected, her brow furrowing as she adjusted her glasses. “Elara’s spellbook doesn’t have ‘Summon Pizza’ written in it, does it?”

“Not yet, but it should!” muttered Ben, who had taken on the role of Grom the Barbarian, a gruff yet surprisingly introspective warrior. Ben, sporting a rugged beard and a hoodie that read “I’d Rather Be Gaming,” had a habit of applying his character’s philosophy to real life, often leading to profound yet slightly absurd observations. “The real quest is finding a good slice.”

Sitting across from Ben was Lisa, whose character, Zara the Rogue, was known for her dexterity and wit. In reality, Lisa’s agility was mostly limited to dodging chores and her “witty” remarks were often about her laundry piling up. She adjusted her “Napping Queen” beanie, gave the others a playful smirk, and chimed in, “Guys, if we can’t even get through this dungeon without ordering takeout, we’re doomed.”

Tony chuckled, his eyes sparkling with mischief. “If only the Dark Lord knew how unprepared you all are! I swear, you’d lose a battle against a pack of ferrets.”

As the game progressed, laughter filled the room, punctuated by the clatter of dice and the occasional dramatic exclamation from Tony. But amidst the jokes and jabs, there was a sense of camaraderie that bound them together—a group of friends united by their shared love for fantasy, adventure, and, of course, a good slice of pizza.

Page 2: A Dicey Situation


The basement was a cluttered haven for Tony’s geeky obsessions. Between the stacks of RPG books and the old board games, Tony had recently discovered a treasure at a local thrift store—a hand-carved, wooden twenty-sided die. It was the kind of find that made his eyes gleam with nostalgic delight.

“Guys, check this out!” Tony exclaimed, holding up the antique die with the pride of a kid showing off a new toy. “This thing’s ancient! It’s got this intricate design and feels just—”

Before Tony could finish, he tossed the die onto the table for everyone to marvel at. The moment it hit the surface, a brilliant flash of light erupted, enveloping the room. The friends shielded their eyes, and when the light faded, they were no longer in Tony’s basement.

Instead, they found themselves sprawled on the ground of a lush, vibrant forest. The trees were massive, and the foliage looked oddly familiar, like a real-life version of the miniature set Tony had painstakingly crafted for their games.

Sarah, now dressed in her character’s elegant elven robes, dusted off her new attire and looked around, awestruck. “Wait a minute… Are we… in the game?”

Ben, who had miraculously transformed into Grom the Barbarian complete with fur-lined armor, staggered to his feet. “Guys, unless I hit my head real hard on something, we’ve been freakin’ isekai’d into the world of our campaign!”

Lisa, now clad in Zara the Rogue’s dark leather gear, surveyed their surroundings with a mix of excitement and disbelief. “This is unreal. It’s like we stepped into a live-action role-playing game.”

Tony, still clutching his vintage t-shirt, blinked at the giant trees and the oddly familiar terrain. “You’ve got to be kidding me. We’re actually in Eldoria! I mean, the map, the trees—everything!”

Grom the Barbarian, eager to jump into action, raised a stick that he had grabbed from the ground as a makeshift weapon. “Fear not, brave companions! For Grom the Barbarian is here to—”

He tripped over a tree root, face-planting into the dirt.

Lisa snorted, trying to hide her laughter. “Looks like you’re still as clumsy as ever. And here I thought your character was supposed to be a hero.”

Ben, brushing himself off, managed a sheepish grin. “Hey, heroes trip too, right?”

As they got their bearings, Fizzlewink, the small, winged creature from before, fluttered into view, its golden sash gleaming. “Greetings, travelers! I see you’ve discovered our realm. How splendid!”

Sarah raised an eyebrow. “We’re guessing this isn’t just a coincidence. So, what’s the deal? Are we supposed to have some sort of deity giving us a quest or something?”

Fizzlewink’s eyes twinkled with mischief. “Ah, yes! The great prophecy! But, alas, the details are somewhat shrouded in mystery. You are the chosen ones—brought here to save Eldoria from—well, something or other.”

Tony threw up his hands, his geeky enthusiasm slightly deflated. “So, no clear mission or grand narrative yet?”

Fizzlewink hovered closer, seeming to revel in their confusion. “Precisely! It’s all very… improvisational. But you are heroes now! And your quest will unfold in time.”

Ben’s eyes lit up with unrestrained excitement. “Awesome! So, when do we get to fight goblins or something? Isn’t that the point of being isekai’d? To be OP and kick some serious butt?”

Fizzlewink fluttered around in a circle. “Indeed! But first, you must make your way to the nearest town. There, you may uncover clues about your purpose. And perhaps, you’ll find a few goblins to test your new world abilities.”

With a newfound sense of purpose—and a lot of excitement—the friends set off through the forest, each step feeling more surreal than the last. They were no longer just rolling dice and reading character sheets; they were living their fantasy, one awkward stumble at a time.

As they ventured deeper into the forest, Tony glanced at his friends, his voice laced with both disbelief and excitement. “Okay, folks, let’s see where this adventure takes us. Just remember, we might be heroes now, but let’s not forget the most important rule: have fun!”

With that, the unlikely heroes marched off toward the nearest town, eager to embrace their new roles, clueless but brimming with the spirit of adventure.

Page 3: The Reality of Fantasy


The trek through the forest started out fun enough. The group swapped jokes about being isekai’d and poked fun at the various RPG tropes they were now living. But the longer they walked, the more they began to realize that this wasn’t just a game. The breeze felt real, the ground was uneven beneath their feet, and their clothes—itched.

Ben, still in full Grom the Barbarian mode, was excitedly waving his hands around like a maniac.

Tony, now wearing his character’s rogue gear, glanced over at him, concerned. “Uh, Ben, what are you doing?”

Ben, looking slightly frustrated, replied, “I’m trying to open my stats sheet! You know, like any good RPG. I figured I could just, I dunno, wave my hand or say something like ‘Open Menu’ and boom—there it is. But, nothing’s happening!”

Lisa rolled her eyes, adjusting her mage robes. “Ben, you do realize we’re in a real-world version of the game, right? There’s no ‘menu’ to open. We’re going to have to figure things out the old-fashioned way.”

Sarah, who was now fully embodying her elven ranger persona, sighed. “Great. So, no handy inventory screens or instant spell casting? This just keeps getting better and better.”

As they continued, the forest suddenly seemed a bit more menacing. The shadows grew darker, and the sounds of rustling leaves and distant howls began to echo around them. They stopped in their tracks when they heard a low growl from behind a nearby bush.

“Uh, guys? I think we’ve got company,” Tony whispered, reaching for the dagger at his side. The others immediately got into their combat stances, though it was clear they were more accustomed to rolling dice than actual fighting.

A creature emerged from the bushes—a snarling, wolf-like beast with glowing red eyes and sharp fangs. It was nothing like the little plastic miniatures they were used to pushing around a board. This thing was real, and it looked hungry.

“Alright, it’s go time!” Ben shouted, trying to channel his inner barbarian. He lunged at the beast, swinging his makeshift club. The creature dodged with ease and swiped at Ben’s leg, causing him to stumble backward in pain.

“Gah! What the hell?! I’m supposed to be a level 90 barbarian! Why am I struggling against some low-level monster?” Ben groaned, clutching his leg.

Sarah, who was supposed to be the group’s nimble archer, fumbled with her bow. “Maybe because in real life, you don’t magically inherit all your character’s skills? We’re going to have to actually learn how to do this stuff.”

Lisa, frantically flipping through the pages of her mage’s spellbook, muttered under her breath. “Normally, I just say ‘I cast Fireball’ and it’s done! Now I have to find the actual incantation? This is ridiculous!”

The wolf-like creature, sensing their disarray, growled and pounced toward Tony. Tony barely managed to roll out of the way, but not before the beast’s claws grazed his arm, drawing blood.

“Okay, this is officially not fun anymore!” Tony yelped, clutching his arm. “This is supposed to be an adventure, not a horror movie!”

“Focus!” Lisa yelled, finally finding the right spell. She began chanting the incantation, but it was painfully slow, and the creature was closing in fast.

Tony, gritting his teeth, drew his dagger and steeled himself. “We’ve got to work together if we’re going to survive this. Lisa, keep chanting! Ben, get ready to hit it again when it’s distracted!”

The plan was barely coming together when Sarah, finally managing to steady her hands, fired an arrow that landed squarely in the creature’s side. The beast howled in pain, giving Ben the opening he needed. He swung his club with all his might, this time connecting with the creature’s skull. The wolf staggered, and just as it regained its footing, Lisa finished her spell.

“Burn in hell, you overgrown mutt!” she shouted as a bolt of fire shot from her hands, striking the creature and setting it ablaze. The beast let out a final, piercing howl before collapsing into a smoldering heap.

The group stood there, panting, hearts racing. The forest was silent again, save for the crackling of the beast’s burning corpse.

“That… was way more intense than I expected,” Sarah said, lowering her bow.

Ben, still catching his breath, winced as he touched the wound on his leg. “You’re telling me. What’s the point of being OP in the game if we still have to actually know what we’re doing?”

Lisa shook her head, still clutching her spellbook. “This isn’t going to be like the games we’re used to. We might have our characters’ appearances and some abilities, but the rest? We’re going to have to learn the hard way.”

Tony looked at his friends, a mix of fear and determination in his eyes. “So, what now? We head to that town, try to figure out why we’re here, and pray we don’t run into any more of these things?”

Ben grinned, despite the pain. “Well, if we do, I’ll be ready. Practice makes perfect, right?”

As they continued on their journey, the group couldn’t help but wonder what other challenges lay ahead. This was no longer just a game. It was a reality they had to survive, and the only way through was to stick together and face whatever Eldoria threw at them—one unexpected twist at a time.